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U.S. Gross Domestic Product

In this interactive students will categorize statements, deciding if they should be included in the U.S. GDP or not.
Key Concepts: Fiscal Policy
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Costs and Benefits of Saving

Teach students the costs and benefits of saving money.
Key Concepts: Balance of Trade and Balance of Payments, Credit, Decision Making/Cost-Benefit Analysis…
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Money or Barter?

Teach students the characteristics of money and barter with this interactive tool. Students will be asked to categorize statements as...
Key Concepts: Money
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The Perfect Pet

The Perfect Pet teaches students how to deal with scarcity by having them choose what to buy for their new...
Key Concepts: Choice, Decision Making/Cost-Benefit Analysis, Scarcity…
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Goods and Services 3

In this interactive students will match workers with the good or service they provide. When they make a correct match...
Key Concepts: Goods and Services
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Goods and Services 2

In this interactive students match workers to the goods or services they provide. When they match a correct pair, feedback...
Key Concepts: Goods and Services
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Developing Good Credit Habits

In this module, students will discover the secrets to developing good credit habits and learn how long it can take...
Key Concepts: Budgeting, Credit, Goods and Services…
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Budget Odyssey

In this game, students click the spinner to see how far their car will advance. After each spin, they will...
Key Concepts: Budgeting, Variable Expenses
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Saving and Investing Blitz

In this game, students will be asked a series of multiple choice questions. The longer it takes to answer, the...
Key Concepts: Balance of Trade and Balance of Payments, Credit, Economic Institutions…
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What's The Incentive?

In this interactive tool, students will examine incentives at their home and at their school, decide if they are positive...
Key Concepts: Choice, Decision Making/Cost-Benefit Analysis, Incentive
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Clickety Clack, Let's Keep Track

This interactive tool will teach students about savings. The game will ask students to deposit and withdraw money from a...
Key Concepts: Balance of Trade and Balance of Payments, Budgeting, Economic Institutions…
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Goods and Services

In this economics activity, students will use a Nearpod to learn about goods and services.
Key Concepts: Complementary Goods and Services, Consumers, Goods and Services
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Interactive National Budget Simulator

Adjust the numbers in this interactive to see if you can balance the budget. This interactive is intended for use...
Key Concepts: Budgeting, Decision Making/Cost-Benefit Analysis, GDP
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